Meeple Station Wiki
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Each meeple can have a job in the station. Each job is based on a different attribute.

Physical

Miner

Miner

Miner

Miners travel into the void to harvest asteroids for their resources. Miners spend much of their time in isolation, so the role is well suited to more anti-social Meeple that don't require as much social interaction to be happy. Meeple with Astrophobic trait are poorly suited to the role.



Hazmeep

Hazmeep

Hazmeep

Hazmeeple are protected from environmental hazards and can clean up toxic hazards. They process both fuel and biological waste.



Guard

Guard

Guard

Guards defend your station from hostile incursions. Guards are armed with a laser rifle. They really enjoy firing their weapons.



Willpower

Botanist

Botanist

Botanist

Botanists grow food for the crew that can also be processed by Chefs into higher-grade meals.



Officer

Officer

Officer

Officers unlock new station capabilities and crew, They spend their days interacting with the crew and can wreak havoc when unhappy. Officers are also armed with a laser sidearm.



Intelligence

Engineer

Engineer

Engineer

Engineers construct anything that needs building.



Scientist

Scientist

Scientist

Scientists research new technologies at laboratories.



Doctor

Doctors will find and treat injured Meeple if they have access to medical supplies.

Pilot

Pilors are assigned to ships and enable those ships to be operated for various trade, transportation, station construction, exploration, or special mission purposes. Pilots are also armed with a laser sidearm.

Social

Refiner

Refiner

Refiner

Refiners process raw resources into refined resources or manufactured goods.



Janitor

Janitor

Janitor

Janitors clean up Meeple mess and are integral to the mental and physical health of the crew.



Chef

Chef

Chef

Chefs will cook meals at a kitchen when requested to do so.



None

Citizen

Citizen

Citizen

Citizens are jobless Meeples.

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