How to play guide for Meeple Station

This page will serve as a basic how to play guide for . While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

Language settings
After starting the game, the player can choose a language, and at the moment there are (or coming soon with the next update):

Modes
When the game starts, players can choose Singleplayer, Multiplayer and Mods in the game's starter window, where are also the Options and the Quit button. In the Pre-Alpha, Multiplayer and Mods are not available. Under "New Game", players can choose between "Classic" and "Campaign", although, the campaign can't be picked at the moment.

Difficulty
There are five difficulty settings in Meeple Station:
 * Peaceful
 * Mild
 * Challenging
 * Difficult
 * Masochist

Launch the Station
When all necessary settings are done, players will arrive in the game window and will be able to launch their first station.

Needed essentials of the Station are:
 * Solar Panels
 * Power Cell
 * Life Support
 * Suit Rack
 * Airlock
 * Food Source
 * Water Tank
 * Ice Processor
 * Rock Crusher
 * Smelter
 * Refinery
 * Food Dispenser
 * Docking Gantry

At the top of the window, players can have a look at and choose Random Examples of Stations, at the bottom of the window to the left are buttons for Blueprints, Build and Salvage. On the right-hand side are the layers and one can click through them from top to bottom layer and the isometric grid can also be switched on and off there. Below the layers, the players can pause, and run the game at normal speed or fast forward. With the up-and-down arrows, the station can be moved.


 * Either build a station or use a random example!

Build
Under the menu build, players will find different lables with modules, structures, power and furniture to build:


 * Modules
 * Life Support - 85 credits
 * Refinery - 100 credits
 * Rock Crusher - 130 credits
 * Smelter - 70 credits
 * Fish Tank - 130 credits
 * Kitchen - 170 credits
 * Food Dispenser - 50 credits
 * Ice Processor - 40 credits
 * Research Desk - 125 credits
 * Bathroom - 120 credits
 * Waste Bin - 30 credits
 * Waste Ejector - 85 credits
 * Water Tank - 17 credits
 * Medical Supplies - 10 credits


 * Furniture
 * Table - 12 credits
 * Chair - 6 credits
 * Basic Bed - 15 credits
 * Bed - 18 credits
 * Suit Rack - 36 credits
 * Small Container - 12 credits
 * Large Container - 24 credits
 * Office Desk - 25 credits
 * Dresser - 18 credits
 * Foot Locker - 6 credits
 * Lamp - 20 credits
 * Pot Plant - 15 credits
 * Large Plant - 75 credits
 * Glass Chair - 5 credits
 * Glass Table - 10 credits
 * Glass Bed - 15 credits
 * Basic Chair - 5 credits
 * Basic Table - 10 credits
 * Cheap Bed - 9 credits
 * Storage Boxes - 9 credits
 * Heavy Chair - 10 credits
 * Heavy Table - 20 credits
 * Heavy Bed - 30 credits
 * Decorative Furniture
 * Foot locker - 10 credits
 * Wooden Chair - 100 credits
 * Wooden Table - 200 credits
 * Wooden Bed - 300 credits
 * Wooden Chest - 100 credits


 * Structures
 * Basic Hull - 30 credits
 * Ladder Segment - 35 credits
 * Bulkhead - 30 credits
 * Airlock - 70 credits
 * Docking Gantry - 325 credits
 * Reinforced Hull - 50 credits
 * Glass Hull - 25 credits
 * Heavy Hull - 50 credits
 * Grated Hull - 25 credits
 * Carpeted Hull - 30 credits
 * Tiled Hull - 30 credits


 * Power/Fuel
 * Rigging - 10 credits
 * Solar Panel - 30 credits
 * Power Cell - 104 credits

This menu will reappear later.

When done in this window - press launch and you will be randomly placed on the map.

Map
Press "L" to open the map. Some areas are rich in resources, but also have pirates and other hazards.

Hierarchy
NOTE: THIS WAS REMOVED IN THE DEC 19 UPDATE- NO LONGER APPLIES

The first action of the player should be to visit the Hierarchy by pressing the P button and to choose a captain from the available Meeples.


 * Captain - required to delegate roles to crew
 * Head of Management - faster job assignments and unlocks scientist
 * Head of Administration - trade docking fee and unlocks guard
 * Chief Engineer - faster mining and construction
 * Chief of Science - doubles research speed
 * Chief of Security - increases guards damage and range
 * Research Officer - doubles research speed
 * Chief of Negotiations - higher docking fee and +100% trade
 * Efficiency Officer - all jobs complete 25% faster
 * Commerce Officer - higher docking fee and +50% trade
 * Civil Justice Officer - calms civil unrest and enacts jail sentences

Meeple/Jobs
When the Station has a captain, the other Meeple should start to do something. For example, the station easily becomes filthy, so somebody should hire a janitor! Press "M" to open that menu.

Available jobs on the station:
 * Miner
 * Engineer
 * Refiner
 * Janitor
 * Chef
 * Scientist
 * Botanist
 * Hazmeep
 * Guard
 * Doctor

When any Meeple are unhappy with a task, they'll leave!

Refine
"I" opens up the Inventory menu, here, players can create "Tickets" for resources they want to have refined.

Research
"F" opens the research menu. There are different branches of technology to discover.

Build
"B" opens - like the window before, the build menu. The labels are the same.

Salvage and Mine
Press "V" and send out the assigned Meeple to gather assigned resources.

Controls
Meeple Station is played with Mouse and Keyboard.

Default Keybindings:
 * A = Camera left
 * D = Camera right
 * W = Camera up
 * S = Camera down
 * Left arrow = Secondary camera left
 * Right arrow = Secondary camera right
 * Up arrow = Secondary camera up
 * Down arrow = Secondary camera down
 * Z = Increment zoom
 * Period = Move down layer
 * Comma = Move up layer
 * Greater = Secondary down layer
 * Less = Secondary up layer
 * H = Re-center camera
 * Space = Pause/Play
 * Equals = Speed up
 * Minus = Slow down
 * B = Toggle building menu
 * V = Toggle salvaging on
 * X = Toggle order canceling on
 * R = Toggle rotation
 * T = Toggle trade docking airlock